Well, it’s still friggin dark, and its limited energy serves as a deterrent for frequent use. Also new is the flashlight, which many players wish they had in FNaF. It can teleport while avoiding cameras and getting the player whenever it feels like it. The Puppet behaves similarly to Freddy in the first game. If that were not enough encouragement, FNaF2 introduces a new timed animatronic called “The Puppet,” which, if you ignore winding up its jack-in-the-box, will come and hunt your behind down. Using the cameras no longer requires power, which should encourage players to actually use them. Of course failure to do so would risk a game over, but once gamers learned the patterns of the animatronics, it was no longer difficult to survive the night. It became clear to FNaF veterans (and perhaps Cawthon) that the limited power mechanic discouraged gamers from actually using any power at all. As long as players checked the blind spots to the left and the right of the office with the light before flipping up the camera, Bonnie and Chica could never get into the room. Scott Cawthon is apparently a YouTube junkie, because he must have been paying attention to how many players (including myself) were cheesing FNaF by only using the cameras to see if Foxy was where it needed to be (or running down the hall) or the rooms right outside of the office for Freddy. Once again, I point toward our previous CCG review of FNaFbecause the gameplay is similar: keep an eye on the animatroincs so that you don’t get jumpscared out of your seat and have to punch your monitor in self-defense. Unlike FNaF, the plot elements are not embedded in easter eggs such as the crying faces or the amorphous newspaper clippings, but actual minigames.
Those answers are not necessarily more helpful or precise, but they are absolutely plentiful, and I would encourage those invested in this franchise to not spoil the game by looking up explanations before completing the game themselves.
Without giving too much away, I will offer that FNaF2 provides more answers to questions posed in the previous game.
Let me say that again: this second entry of the FNaF series is a prequel where players take on the role of security guard at night (because the previous guy complained about the animatronics moving at night-whatta wuss!) at the second of the three Freddy Fazbear’s Pizza restaurants.
FNaF2 is a prequel yet it is still also new because elements of the game reveal that there was another restaurant that even preceded this one, follow me? Players take on the role of Jeremy Fitzgerald, the new nightwatchman of this new restaurant which actually turns out to be the old restaurant. I do recommend that you read our previous CCG review of Five Nights at Freddy’s, because the premise of Five Nights at Freddy’s 2 ( FNaF) is nearly identical. Awww yeah! Risk becoming fused with a metallic endoskeleton for just over $3/hr!!!